Going Medieval Wiki

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Welcome to the Going Medieval Wiki
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the Going Medieval compendium by the players, for the players.

We are currently maintaining 291 pages (9 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

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Have a page you'd like to add to the Going Medieval Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

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About
In the year 1346, the known world was struck by a calamity known as Black Death. By the end of the 14th century, 95% of the population perished due to disease, famine, and religious persecution. Self-proclaimed divine crusades purged the land of those deemed to be responsible for the end of days, sowing seeds of doubt in the minds of those that remained. Most major cities were razed to the ground.

Groups of survivors slowly emerged from society’s ashes, migrating and re-settling areas reclaimed by nature. You get to guide such a group and protect them from outlaws, barbarians, and religious fanatics in a classless, borderless, lawless post-calamity age.

~ from the game's itch.io page
Developer:
Foxy Voxel
Publisher:
Foxy Voxel
Engine:
Custom
Genre:
Realistic sim
Mode:
Single-player
Media:
Digital
Platforms and Release dates
Microsoft Windows
Early access: Coming soon
News
April update | 07/04/2020 - - 2020/04/07 12:32
March update | 17/03/2020 - - 2020/03/17 10:39
Community Celebration - - 2020/03/03 13:16
February update | 03/02/2020 - - 2020/02/03 15:57
January update | 09/01/2020 - - 2020/01/09 14:31
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