Going Medieval Wiki
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|“||In the year 1346, the known world was struck by a calamity known as Black Death. By the end of the 14th century, 95% of the population perished due to disease, famine, and religious persecution. Self-proclaimed divine crusades purged the land of those deemed to be responsible for the end of days, sowing seeds of doubt in the minds of those that remained. Most major cities were razed to the ground.
Groups of survivors slowly emerged from society’s ashes, migrating and re-settling areas reclaimed by nature. You get to guide such a group and protect them from outlaws, barbarians, and religious fanatics in a classless, borderless, lawless post-calamity age.
|~ from the game's itch.io page|